Mouse
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Mice come in two flavours: a floating bumping ghost head and a full-bodied ghost. Contact with either will deal damage to the Player. Light will allow the player to pass through them safely.
The full-bodied ghost will appear ahead of the player, run toward them a short distance and can also throw its head like a boomerang that can phase through walls. After appearing they'll vanish after a few seconds but will keep showing up and harass the player traveling wide distances horizontally.
The floating head will slowly travel vertically or horizontally. Bumping against other heads, a wall, floor or ceiling or other objects will cause it to reverse direction.
Interactions (Mouse Head)
- When exposed to light, the player can safely pass through them.
- Can trigger Switches and Buttons it passes through.
- Firecrackers causes them to change movement axis. If the head was going vertical, it will go horizontal and vice-versa.